Weapon Stand Week 4: More Implementation and First Lighting pass

More assets were now added into the scene and the first pass in lighting has been done. I decided to use the flood lights as the primary source of light and only have one lantern in the back for the dark in the corner, I also tweaked some of the lights in the hallway using the temperature sliders. 

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The hero asset has also been modeled and is awaiting UVs.